In our first interview episode David chats with Gorebad, professional Dungeon Master, about his HowReRoll Twitch stream, Role-playing Game design, Dungeons and Dragons, and various other topics.
In this episode, David, Ian, and Belnoroth talk about the games they’ve been playing lately, and somehow end up talking a lot about mods.
After an unexpected hiatus, we’re back with the conclusion to our discussion on Life and Death in games, this time with more of a focus on life, health, and healing.
This episode is the first part of our discussion about how life and death has been handled in games, and how we might like to see it approached in the future. It does end rather abruptly, without our usual closing, but we hope you like the discussion and look forward to hearing more in part 2.
In this continuation of our Deep Game Analysis of the Deus Ex franchise, we take an in-depth look at Deus Ex: Human Revolution, Deus Ex: Human Revolution – The Missing Link, Deus Ex: Human Revolution Director’s Cut, and Deus Ex: The Fall.
In order to maintain the best quality of individual episodes, we’re switching from a weekly to a bi-monthly release schedule. New episodes of Armchair Designers will be posted on the 1st and 15th of the month. Episode 4, the conclusion to our discussion on the Deus Ex games, will be available on February 15, 2015. […]
This is our first Deep Game Analysis episode, in which we focus our discussion on a single game or series. In Part 1 we take a close look at Deus Ex and its sequel Deus Ex: Invisible War.
I want to apologize for the lack of information lately. We recorded our third episode a few weeks back and intended to publish it before Thanksgiving, but I ran out of time to get the editing done before going out of town. The plan then was to finish editing the episode and publish it after […]
In our second episode David, Ian, and Belnoroth discuss Stealth Games at some length.
The first ever episode of Armchair Designers introduces hosts David, Ian, and Belnoroth before delving into a discussion about introductions in games.